eld.gg Diablo 4 Items: Death Trap and Poison Trap
Diablo 4 Season 11: The 6 Most Nerfed Builds After the Toughness Overhaul
With the arrival of Diablo 4 Season 11 (Patch 2.5.0), Blizzard has redefined how survivability works across every class. The newly introduced Toughness system replaces many sources of flat damage reduction, forcing players to Diablo 4 Items adapt to a completely different defensive paradigm. This change impacts nearly every meta-defining build from earlier seasons, and several popular playstyles have taken massive hits as a result.
1) Pulverize Druid
Once considered the unkillable titan of Sanctuary, the Pulverize Druid has fallen from grace.
Key Nerfs:
Barrier uptime and Fortify generation are significantly reduced.
Grizzly Rage damage lowered from 60% to 40%, and its scaling per second cut from 4% to 1%.
Cooldown timing now begins when Grizzly Rage is activated rather than when it ends.
Flat damage reduction has been fully replaced by the new Toughness stat, reducing total survivability.
Impact:
The Pulverize Druid is no longer the juggernaut it once was. You can still clear content, but don't expect to face-tank Uber bosses anymore. If you're sticking with Druid, it's time to explore Lightning Storm or Poison Creeper builds, which scale better under the new system.
2) Death Trap Rogue
The Death Trap Rogue, famous for its fast resets and explosive clears, faces harsh cooldown and scaling adjustments.
Key Nerfs:
Death Trap and Poison Trap cooldowns have been slightly increased.
Twisting Blades damage reduced by 10%.
Combo Points specialization now charges faster but yields lower burst per stack.
Impact:
The infamous trap loops are slower, which reduces the Rogue's signature burst potential. While the build still feels fluid, it lacks the destructive power it once had. Many high-end players are pivoting to Penetrating Shot or Rapid Fire builds for more consistent damage. If you're optimizing new setups, you can D4 materials for sale like unique crossbows or poison-enhancing gear to stay competitive without grinding endlessly.
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